Displaying items by tag: Cloud gaming

Sunday, 19 August 2012 15:47

What is happening with OnLive?

Onlive-Logo

Cloud gaming platform, OnLive, was a very promising project, but never fulfilled its potential. The idea behind the project was to run all types of games on computers hosted in OnLive data centers and stream the video back to the end user. That way a customer can have a low-end PC and still play high-end games. The only thing required for it is to be able to play video and a decent internet connection (5 Mbit/s or faster). All games were available in 720p format, provided by over 50 publishers (Sega, Ubisoft, Epic Games, Atari, THQ, Eidos Interactive, Take-Two Interactive etc.).

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Sony_logo2It looks like Sony is gearing up to fight Microsoft head to head in the cloud gaming business. We have heard today that hot on the heels of Google’s I/O Developer conference Gaikai, Inc. is being bought out by Sony. For those of you that either missed Google I/O or have no idea who Gaikai is we can fill you in on a few details. Gaikai is a leading company in cloud based gaming. Cloud gaming is becoming a big push with many game publishing companies as they feel that it helps to cut down on piracy as well as capitalize on the revenue stream of monthly payments like Netflix, Hulu and even HBO are doing now.

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