Displaying items by tag: Sony

Sunday, 29 December 2013 23:25

Sony sells Gracenote

The American branch of Sony decided to sell the Gracenote service, which stores metadata about music, to media conglomerate Tribune for $170 million. Gracenote's vast database of music is used by many services for streaming content, mobile applications and multimedia systems in cars. The most famous among them are Spotify and Apple's services.

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Sunday, 01 December 2013 23:05

EU users experiencing issues with PSN

More new users of the PlayStation 4 reported on Friday problems when connecting to PSN on their new consoles , identical to those with whom new owners of consoles met in the US two weeks ago.

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Sunday, 17 November 2013 18:30

1 million PS4 consoles sold in 24 hours

PlayStation 4 on the U.S. market appeared this Friday, on 15th of November,and Sony over the weekend revealed that in the first 24 hours of availability has sold more than one million consoles, which is much higher than expected.

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Friday, 15 November 2013 06:23

Several malfunctioning PS4 consoles reported

A small number of PlayStation 4 consoles which were sent ahead of the official launch appear to be malfunctioning, and users on forums and portals complained about the problems with HDMI ports.

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Wednesday, 13 November 2013 22:10

No 3D Blu-ray playback on PS4

The PlayStation 4 user manual posted on the official website confirmed that Sony's new console will support playback of 3D Blu-ray discs.

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Thursday, 07 November 2013 19:20

80 million PS3 consoles sold

Since the release in now distant 2006, Sony PlayStation 3 has shipped more than 80 million copies worldwide, the company announced in a recent interview with the investors.

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Wednesday, 06 November 2013 20:44

Mark Cerny on PlayStation 4

Mark Cerny, known as the creator of Crash Bandicoot and Spyro series as well as the chief architect of the PlayStation 4 has recently answered a few questions by fans. Among other things, he found that the work on hardware of the PlayStation 4 started in 2007, and that it was particularly intensified the next year. Cerny said that he was particularly pleased with the accessibility of hardware to the games developers, which is gave open road to a number of indie titles to arrive on PS4.

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The US Patent system is broken. The system has strayed very far from its original intent as a means to ensure that inventors were able to get a return on their work. Now a patent is something to be used to hinder the competition. Companies buy them up and stock them away in holding groups like an arsenal. It is no longer about real innovation and progress, but simply a way for large corporations to bargain and shape the market in the manner that they want. Many times we have seen a company buy up a stock of patents with the intention to attack another or even defend themselves.

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Sony Mobile Communications are planning to deliver 65 million smartphones in the next fiscal year, which will last from April 2014 to March of 2015. According to sources in the company's procurement department it is an increase of 55% compared to the anticipated delivery of 42 million units in the current fiscal year.

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After the announcement of both the SteamOS and the Steam Machine (most call it the Steam Box) we read more than a few naysayers that were claiming Valve would have a hard time competing in the market. The theory behind these arguments is that the incumbents, Microsoft and Sony, are so entrenched in the market that gamers and regular consumers will not want to move away from those platforms. The problem with that theory is that many consumers are not too happy with the current state of the console gaming market. Anyone that watched the furor that unfolded after the launch of the Xbox One or the mass complaints after the PSN (Play Station Network) knows that this market is not a happy one.

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