From The Blog
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ConnectWise Slash and Grab Flaw Once Again Shows the Value of Input Validation We talk to Huntress About its Impact
Written by Sean KalinichAlthough the news of the infamous ConnectWise flaw which allowed for the creation of admin accounts is a bit cold, it still is one that…Written on Tuesday, 19 March 2024 12:44 in Security Talk Read 717 times Read more...
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Social Manipulation as a Service – When the Bots on Twitter get their Check marks
Written by Sean KalinichWhen I started DecryptedTech it was to counter all the crap marketing I saw from component makers. I wanted to prove people with a clean…Written on Monday, 04 March 2024 16:17 in Editorials Read 1593 times Read more...
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To Release or not to Release a PoC or OST That is the Question
Written by Sean KalinichThere is (and always has been) a debate about the ethics and impact of the release of Proof-of-Concept Exploit for an identified vulnerability and Open-Source…Written on Monday, 26 February 2024 13:05 in Security Talk Read 1127 times Read more...
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There was an Important Lesson Learned in the LockBit Takedown and it was Not About Threat Groups
Written by Sean KalinichIn what could be called a fantastic move, global law enforcement agencies attacked and took down LockBit’s infrastructure. The day of the event was filled…Written on Thursday, 22 February 2024 12:20 in Security Talk Read 1101 times Read more...
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NetSPI’s Offensive Security Offering Leverages Subject Matter Experts to Enhance Pen Testing
Written by Sean KalinichBlack Hat 2023 Las Vegas. The term offensive security has always been an interesting one for me. On the surface is brings to mind reaching…Written on Tuesday, 12 September 2023 17:05 in Security Talk Read 2145 times Read more...
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Black Kite Looks to Offer a Better View of Risk in a Rapidly Changing Threat Landscape
Written by Sean KalinichBlack Hat 2023 – Las Vegas. Risk is an interesting subject and has many different meanings to many different people. For the most part Risk…Written on Tuesday, 12 September 2023 14:56 in Security Talk Read 1870 times Read more...
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Microsoft Finally Reveals how they Believe a Consumer Signing Key was Stollen
Written by Sean KalinichIn May of 2023 a few sensitive accounts reported to Microsoft that their environments appeared to be compromised. Due to the nature of these accounts,…Written on Thursday, 07 September 2023 14:40 in Security Talk Read 2142 times Read more...
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Mandiant Releases a Detailed Look at the Campaign Targeting Barracuda Email Security Gateways, I Take a Look at What this all Might Mean
Written by Sean KalinichThe recent attack that leveraged a 0-Day vulnerability to compromise a number of Barracuda Email Security Gateway appliances (physical and virtual, but not cloud) was…Written on Wednesday, 30 August 2023 16:09 in Security Talk Read 2112 times Read more...
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Threat Groups Return to Targeting Developers in Recent Software Supply Chain Attacks
Written by Sean KalinichThere is a topic of conversation that really needs to be talked about in the open. It is the danger of developer systems (personal and…Written on Wednesday, 30 August 2023 13:29 in Security Talk Read 1905 times Read more...
Recent Comments
- Sean, this is a fantastic review of a beautiful game. I do agree with you… Written by Jacob 2023-05-19 14:17:50 Jedi Survivor – The Quick, Dirty, and Limited Spoilers Review
- Great post. Very interesting read but is the reality we are currently facing. Written by JP 2023-05-03 02:33:53 The Dangers of AI; I Think I Have Seen this Movie Before
- I was wondering if you have tested the microphone audio frequency for the Asus HS-1000W? Written by Maciej 2020-12-18 14:09:33 Asus HS-1000W wireless headset impresses us in the lab
- Thanks for review. I appreciate hearing from a real pro as opposed to the blogger… Written by Keith 2019-06-18 04:22:36 The Red Hydrogen One, Possibly One of the Most “misunderstood” Phones Out
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Displaying items by tag: VR
Why the ZuckerVerse is not the Wonderful Thing Some Might Think it is
The concept of an immersive virtual reality world is one that is often talked and written about. It also has been the subject of several movies. When it is the topic of books and movies, it is rarely a good thing. So, when we hear about the creation of a fully immersive world, we view it with a healthy bit of skepticism. Especially when the person behind it is Mark Zuckerberg and his company, Facebook. You might ask why, and there is an easy answer. Facebook ceased being a communication platform a very, very long time ago and is now nothing more than a way to collect information and push ads.
Facebook’s History Gives Concerns about Social Stalking and Abuse in the Metaverse
Facebook has not had the best history when it comes to handling online bullying, social stalking and even sexual abuse and exploitation. They do have and are continuing to develop tools to fight against this, but for the most part they do not take a very proactive role in policing this type of behavior. To some it seems that they spend more time “fact checking” and policing opinions than they do addressing any truly bad behavior. It is up to the user to make sure they are practicing good and safe habits when using Facebook or Instagram, not the platform.
Meta’s $10 Billion Metaverse losses, Are They Normal or an Indication?
There has been a lot of talk about Meta’s The Reality Labs department losing $10 Billion on devilment of Metaverse. Mant articles have focused on the negative and the overall amount of money lost while others have chosen to focus on more positive or normalized effects of the loss and what is means long term. The argument seems to be split in a couple of ways. The first is that $10 Billion is not a devastating loss in terms of R&D on a potential defining product for a company that made $117+ Billion in 2021. The second is that a $10 Billion dollar loss on a new product is a bad thing and might be an indication of a lack of true acceptance.
Microsoft Shows Their Lack of Focus as HoloLens 3 is Scrapped
Microsoft has a history of making solid products that go nowhere. If you look at their history this is very clear from Windows Phone to Zune and more. They build it, fail to focus on penetrating the market and then scrap it despite the many talented people on the teams for each of these. Now history is repeating itself in the form of HoloLens.
Is HBM a viable technology for GPUs? Yes, Yes it is… just not right now
Over the last couple of days, we have received information that would indicate nVidia is not moving to HBM 2 for their consumer GPUs (outside of some extremely high-end models). Instead, they appear to be focusing on improvements found in GDDR5X and GDDR6. Conversely, AMD appears to be focusing on HBM for many of their high-end and even some mid-range cards. The two very different paths has sparked something of a debate amongst fans of both products (as you can imagine). The questions are, why chose one over the other at this point and is HBM a truly viable option for AMD?
Where are we now with VR?
This is going to be a little bit of a departure from how we would normally approach covering specific technology. Instead of addressing the state of hardware based on what we have actually worked with, we are going to look at VR from the standpoint of a consumer looking to buy for the first time. There are a couple of reasons to do this; the first is that we do not have either an Oculus Rift, HTC Vive or any other PC based VR technology. We do have the Oculus powered Gear VR, but that is in a category all on its own which we will cover in some detail below. So with the preface out of the way, let’s get started
NVIDIA could be testing two different models of Pascal for an April Launch
The experts have all weighed in. 2016 will be the year of Virtual Reality. The problem is that the experts are very often wrong. Still that has not stopped multiple companies from pushing out new VR headsets, APIs, development kits and more. The craze has gone so far as to start effecting the way that companies are making core hardware. We already know that AMD is pushing for VR mastery with new products and by showing which existing products also have a level of VR support.
Is Virtual Reality really the next IT technology?
It is said that nature abhors a vacuum and that is certainly true. Something will come along to fill the void if we let nature take its course. Unfortunately this law is a little mutated in the consumer electronics market and especially in the PC component world. Here is reads; the market cannot stand not having an “It” technology, so we much create one. It seems that the last few years we have been watching this happen.
Rumors say NVIDIA might launch Pascal in April in time with Oculus VR headsets
Yesterday we talked about the possibility that AMD will launch a Dual-GPU R9 Fury X card geared for 4k and VR. This is certainly welcome news for most AMD fans and for fans of virtual reality. It was no coincidence that the first time we are seeing this in operation was at a big VR event in LA or that the launch is rumored to coincide with the launch of Oculus and HTC’s Vive headsets. This move would be a very high-end AMD card on the market around April/May of this year.
Will VR hurt real social interaction?
Recently a comment from former Valve contractor, Fabian Giesen that VR is “bad news” brought up an interesting point. On the surface the technology has some interesting implications for making gaming, multi-media and even social networking more interactive and engaging. However, there is a much darker side to this technology that might escape the eye because of the flashy parts.