CMStorm Pulse-R Gaming Headset Review

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Personal computing has had its ups and downs of the last 10 years and these have not always been because of consumer reaction. In many cases the manufacturers have failed to meet the expectations of the people they are selling to. One of the biggest places where the market has failed the consumer is when they moved to “good enough” computing. We saw this as far back as the Pentium III when Intel pushed for onboard audio, networking, modem etc. These devices were not the greatest of components, but they were “good enough” in the eyes of the manufacturers. Now the situation is shifting (very slowly) as these components are no longer good enough in the consumer’s eyes. They are demanding more from their hardware. One place where this shift has been the most obvious is in the audio market. Today we have a product that is supposed to fall well outside the good enough range. This is the CMStorm Pulse-R gaming headset. Let’s take a look and see if it really can.

 

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