From The Blog
-
ConnectWise Slash and Grab Flaw Once Again Shows the Value of Input Validation We talk to Huntress About its Impact
Written by Sean KalinichAlthough the news of the infamous ConnectWise flaw which allowed for the creation of admin accounts is a bit cold, it still is one that…Written on Tuesday, 19 March 2024 12:44 in Security Talk Read 705 times Read more...
-
Social Manipulation as a Service – When the Bots on Twitter get their Check marks
Written by Sean KalinichWhen I started DecryptedTech it was to counter all the crap marketing I saw from component makers. I wanted to prove people with a clean…Written on Monday, 04 March 2024 16:17 in Editorials Read 1583 times Read more...
-
To Release or not to Release a PoC or OST That is the Question
Written by Sean KalinichThere is (and always has been) a debate about the ethics and impact of the release of Proof-of-Concept Exploit for an identified vulnerability and Open-Source…Written on Monday, 26 February 2024 13:05 in Security Talk Read 1116 times Read more...
-
There was an Important Lesson Learned in the LockBit Takedown and it was Not About Threat Groups
Written by Sean KalinichIn what could be called a fantastic move, global law enforcement agencies attacked and took down LockBit’s infrastructure. The day of the event was filled…Written on Thursday, 22 February 2024 12:20 in Security Talk Read 1087 times Read more...
-
NetSPI’s Offensive Security Offering Leverages Subject Matter Experts to Enhance Pen Testing
Written by Sean KalinichBlack Hat 2023 Las Vegas. The term offensive security has always been an interesting one for me. On the surface is brings to mind reaching…Written on Tuesday, 12 September 2023 17:05 in Security Talk Read 2135 times Read more...
-
Black Kite Looks to Offer a Better View of Risk in a Rapidly Changing Threat Landscape
Written by Sean KalinichBlack Hat 2023 – Las Vegas. Risk is an interesting subject and has many different meanings to many different people. For the most part Risk…Written on Tuesday, 12 September 2023 14:56 in Security Talk Read 1859 times Read more...
-
Microsoft Finally Reveals how they Believe a Consumer Signing Key was Stollen
Written by Sean KalinichIn May of 2023 a few sensitive accounts reported to Microsoft that their environments appeared to be compromised. Due to the nature of these accounts,…Written on Thursday, 07 September 2023 14:40 in Security Talk Read 2128 times Read more...
-
Mandiant Releases a Detailed Look at the Campaign Targeting Barracuda Email Security Gateways, I Take a Look at What this all Might Mean
Written by Sean KalinichThe recent attack that leveraged a 0-Day vulnerability to compromise a number of Barracuda Email Security Gateway appliances (physical and virtual, but not cloud) was…Written on Wednesday, 30 August 2023 16:09 in Security Talk Read 2102 times Read more...
-
Threat Groups Return to Targeting Developers in Recent Software Supply Chain Attacks
Written by Sean KalinichThere is a topic of conversation that really needs to be talked about in the open. It is the danger of developer systems (personal and…Written on Wednesday, 30 August 2023 13:29 in Security Talk Read 1895 times Read more...
Recent Comments
- Sean, this is a fantastic review of a beautiful game. I do agree with you… Written by Jacob 2023-05-19 14:17:50 Jedi Survivor – The Quick, Dirty, and Limited Spoilers Review
- Great post. Very interesting read but is the reality we are currently facing. Written by JP 2023-05-03 02:33:53 The Dangers of AI; I Think I Have Seen this Movie Before
- I was wondering if you have tested the microphone audio frequency for the Asus HS-1000W? Written by Maciej 2020-12-18 14:09:33 Asus HS-1000W wireless headset impresses us in the lab
- Thanks for review. I appreciate hearing from a real pro as opposed to the blogger… Written by Keith 2019-06-18 04:22:36 The Red Hydrogen One, Possibly One of the Most “misunderstood” Phones Out
- Have yet to see the real impact but in the consumer segment, ryzen series are… Written by sushant 2018-12-23 10:12:12 AMD’s 11-year journey to relevance gets an epic finish.
Most Read
- Microsoft Fail - Start Button Back in Windows 8.1 But No Start Menu Written on Thursday, 30 May 2013 15:33 in News Be the first to comment! Read 116530 times Read more...
- We take a look at the NETGEAR ProSafe WNDAP360 Dual-Band Wireless Access Point Written on Saturday, 07 April 2012 00:17 in Pro Storage and Networking Be the first to comment! Read 87494 times Read more...
- Synology DS1512+ Five-Bay NAS Performance Review Written on Tuesday, 12 June 2012 20:31 in Pro Storage and Networking Be the first to comment! Read 82041 times Read more...
- Gigabyte G1.Sniper M3 Design And Feature Review Written on Sunday, 19 August 2012 22:35 in Enthusiast Motherboards Be the first to comment! Read 80341 times Read more...
- The Asus P8Z77-M Pro Brings Exceptional Performance and Value to the Lab Written on Monday, 23 April 2012 13:02 in Consumer Motherboards Be the first to comment! Read 70999 times Read more...
Displaying items by tag: Game Distribution
Steam for Linux came out of beta
After passing various beta versions since November last year onwards, the Steam application for Linux is now officially released in the Ubuntu Software Center. Steam for Linux can be downloaded from there in both 32 and 64 bit versions. The new Steam App is officially supported in Ubuntu 12.04 LTS and Ubuntu 12.10. But, as in the beta stage, Steam for Linux can work with minimal adjustments on different version of Ubuntu and other Linux distributions like Debian.
Origin Alpha test phase on MAC
In order to prepare even better for the upcoming launch of Origin on Macs, EA has launched an alpha test booked for several thousand users. The Mac version of Electronic Arts Origin will be available "soon" and EA has started sending invitations for alpha testing of the Mac version of the Origin client.
Steam counts 50 million users
The Vice-president of Sega's department for digital distribution asserted during London Games Conference that Valve's Steam has a whopping 50 million registered users. In addition, approximately half a million users willingly embraced the so-called Big Picture mode, which is currently in the beta testing phase. Also we wrote about Linux beta for the Steam client getting 5000 more users so soon these numbers could explode even further.
Steam; "Piracy is not an issue"
We have heard many comments about Steam, Vale’s distribution service these range from very bad to it is the greatest thing since the invention of the internet. Our personal feelings fall in the middle. It is a great service and has some very competitive pricing, but we would like to be able to turn a few things off from the social side and as a parent I would like to be able to monitor it a little better.
Still no matter what you think about Steam one thing cannot be denied. Steam has found a way to make money even in Russia, where the majority of games and software are pirated. How have they done this? Well they have decided not to try and stop piracy (which is impossible) but to compete head to head with it. To quote Gabe Newell "The best way to fight piracy is to create a service that people need," We would add at least a service that people want. Gabe recently spoke to Kotaku about this subject and their concerns over companies Like EA and Sony developing their own Steam-Like services. Gabe said he is not concerned about either.
The problem as Gabe sees it is that companies like EA (who has their own problems with their recent EULA mistake), Sony, and others are making their games “Worth Less” (not to be confused with worthless) by adding in more DRM restrictions to protect and monetize their games. This is often presented as a way to thwart piracy (which is, of course, impossible) but is more and more commonly meant to nickel and dime the consumer and try to make more money per game title. Instead of worrying about this type of approach Gabe thinks that companies need to provide a service to the consumers, this way they will feel the value of the game and the service behind it; "Customers want to know everything is going to be there for them no matter what: Their saved games and configurations will be there. They don't want any uncertainty." Which is what you get when you get many of today’s games uncertainty , you never know if you are going to get what you pay for or if the game will run due to restrictive DRM that is forced on you to try and “prevent piracy” (which is impossible).
Gabe also mentioned that Steam will not be standing still, as the market moves from the PC to the Console to the Integrated TV, Steam will have to evolve. To put is in his own words “"Where we are today is trivial to where we will be down the line. We need to be focusing on where we are headed."
He also goes on to say that he knows that if they make a big enough mistake Steam can fail and become nothing more than the “answer to a trivia question."
Source Kotaku
Discuss this in our Forum