Asus Z97I-Plus Review Part II - Performance - Performance Part III

One of the things that makes a board stand out from the crowd, beside features and price, is how well it performs. Even with a massive feature set a board is not going to do well if the performance is not there. With the Z97-I Asus is trying to push the same level of features that you would find in a larger board, but will they be able to get the same level of performance? That is what we are looking to find out today. So without much in the way of ceremony, let’s get into why you are here and see what the Z97-I is hiding inside its small frame. You can also check out our coverage of the design and features of the Z97I Plus.

Section III - Performance Tests, Real-World
Here we have two tests that are designed to put the performance of the motherboard and its subsystems to the test. Both require good CPU, Memory, HDD and even to a lesser extent audio and network performance. The two tests we chose were Lightwave 3D 9.6 and CyberLink’s Media Espresso. We will be adding at least one more real-world test to this battery in the near future, but for now these two cover quite a bit.

LightWave 3D 11 x64 -
Lightwave is another industry standard application for 3D animation and rendering. It has a large tool base and the rendering engine is highly threaded (when using the right render model). This application is also capable of expanding to 4k resolutions as well as ray tracing for rending the light sources. For our testing we use frame 308 of the Flocking-Alien Army scene found in the LW 11 Content folder.  This uses perspective cameras which is better suited to a multi-CPU/Core environment. This camera style also uses ray tracing and a much improved anti-aliasing method. Settings are shown below in the attached screen shot.  Of course these are single frame renders and they are not a complete picture; for that you have to take into account the number of frames an average project would have. In a typical 30 second commercial you will have around 840 to 960 frames (at 28 – 32 FPS) this means that you have to multiply the time of a single frame by that number just to get a vague idea of how long that 30 seconds would take. This is because each frame will have a different render time based on complexity.
LW11

LWlw-proj
Lightwave shows us another side of the Z97I Plus. Here we see it pull ahead of many of the other systems we have tested in the past.

LW-oclw-proj-oc
Overclocked the Z97I Plus drops back a little due to the lower OC we hit on it.

CyberLink Media Espresso 6.5 -
After having various issues with AutoGK and Intel CPUs with more than four cores we have changed our Media Encoding test to use Media Espresso from CyberLink. Although this new utility does not have the same ability to transfer directly from DVD it is still a good test to transfer different media types into a usable format for your iPad, iPod, or other media player. Our test involves using multiple (Six) 20 minute media files and transcoding them for an iPad.  This gives us a very good indication of how well a motherboard can handle this type of work load.

CMENow this in interesting, using the same files we see the time to complete the transcoding almost double compared to Z87 boards. Even the slower memory speed does not account for this issue. It seems that there is something that bottlenecks this application on the Z97I Plus.
CME-oc

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