Asus ROG Rampage IV Gene Performance Review - Performance - Real-World

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As we round out our coverage of the Asus Republic of Gamers Rampage IV Gene we are taking a look at both the synthetic and real-world performance of this board. As we have mentioned before the Gene is the gateway into the ROG Line and shows an excellent blending of performance, features and ease of use for those that are new to playing with higher end Motherboards. Of course the Gene also serves a purpose with the enthusiasts as well it offers a very competent motherboard in a small package for gaming, small and quiet systems and even for someone looking for a solid board to build a home server on. Since we have already shown you what the Rampage IV Gene looks like on paper, let’s take the tiem to show you how it looks in the real world.

Section III - Performance Tests, Real-World
Here we have two tests that are designed to put the performance of the motherboard and its subsystems to the test. Both require good CPU, Memory, HDD and even to a lesser extent audio and network performance. The two tests we chose were Lightwave 3D 9.6 and AutoGK 2.55. We will be adding at least one more real-world test to this battery in the near future, but for now these two cover quite a bit.

Lightwave 3D 9.6 x64
Lightwave is another industry standard application for 3D animation and rendering. It has a large tool base and the rendering engine is highly threaded (when using the right render model). This application is also capable of expanding to 4k resolutions as well as ray tracing for rending the light sources. For our testing we use frame 470 of the Pinball scene found in the LW 9 Content folder.  This uses the newer perspective camera that is better suited to a multi-CPU/Core environment. This camera style also uses ray tracing and a much improved anti-aliasing method. Settings are shown below in the attached screen shot.  Of course these are single frame renders and they are not a complete picture; for that you have to take into account the number of frames an average project would have. In a typical 30 second commercial you will have around 840 to 960 frames (at 28 – 32 FPS) this means that you have to multiply the time of a single frame by that number just to get a vague idea of how long that 30 seconds would take. This is because each frame will have a different render time based on complexity.
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Remember that issue we told you about with HyperPi? Well it has come back to haunt the Rampage IV Gene here in LightWave. What we are seeing is outstanding performance at stock speeds, but something is throttling it back when the system is pushed. We are sure that this is an issue that a BIOS update can fix though so while this performance showing is disappointing we are not too concerned about it just yet.
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CyberLink Media Espresso 6.5 -
After having various issues with AutoGK and Intel CPUs with more than four cores we have changed our Media Encoding test to use Media Espresso from CyberLink. Although this new utility does not have the same ability to transfer directly from DVD it is still a good test to transfer different media types into a usable format for your iPad, iPod, or other media player. Our test involves using multiple (Six) 20 minute media files and transcoding them for an iPad.  This gives us a very good indication of how well a motherboard can handle this type of work load.
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The Rampage IV Gene did fairly well at transcoding although it was not as fast as it should have been when compared to the other boards we have tested. What was surprising was the overclocking the board did not slow things down like we have seen with other applications we use for testing. This is a good thing to know as it makes it more clear that this is not a design issue, but more likely a BIOS tweak that can be corrected.
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