MSI Big Bang Marshal Performance Review - Performance Testing Part III

01So we have taken a look into how well the MSI Big Bang marshal was put together and now we are ready to put this board through its paces. We will be taking a look at this product from as many angles as we can to see if it is worth your money. Will all of the components that MSI threw together work well under stress? Well read on to find out.

Section III - Performance Tests, Real-World
Here we have two tests that are designed to put the performance of the motherboard and its subsystems to the test. Both require good CPU, Memory, HDD and even to a lesser extent audio and network performance. The two tests we chose were Lightwave 3D 9.6 and AutoGK 2.55. We will be adding at least one more real-world test to this battery in the near future, but for now these two cover quite a bit.

Lightwave 3D 9.6 x64 -
Lightwave is another industry standard application for 3D animation and rendering. It has a large tool base and the rendering engine is highly threaded (when using the right render model). This application is also capable of expanding to 4k resolutions as well as ray tracing for rending the light sources. For our testing we use frame 470 of the Pinball scene found in the LW 9 Content folder.  This uses the newer perspective camera that is better suited to a multi-CPU/Core environment. This camera style also uses ray tracing and a much improved anti-aliasing method. Settings are shown below in the attached screen shot.  Of course these are single frame renders and they are not a complete picture; for that you have to take into account the number of frames an average project would have. In a typical 30 second commercial you will have around 840 to 960 frames (at 28 – 32 FPS) this means that you have to multiply the time of a single frame by that number just to get a vague idea of how long that 30 seconds would take. This is because each frame will have a different render time based on complexity.

lw
lw_proj
We might have found the Marshal’s Achilles Heel. After the lower than expected score in Cinebench we see something similar her with LightWave 3D. You might be thinking that the difference is only three seconds, but when you look at our estimated project you will see why it really is a big deal.

lw-oc
lw_proj-oc
Now when we overclock the Core i7 2600K we see the scores drop dramatically. Not bad at all, but I am not sure if I would want to run at close to 100% CPU load on all eight threads for 109 hours though.


AutoGK 2.55 Transcoding -
AutoGK is a transcoding software that is really multiple parts combined to make an easy to use whole. It combines, items like FDD Show, Xvid encoder, Virtual Dub and others for use in converting one media format to another (usually Xvid AVI). It will not transcode copy protected DVDs or Bluray discs yet (you still need a decrypter for that). But it does an excellent job on everything else.  For our testing we use a 2 hour movie that has been placed onto a standard definition DVD for playback; we then transcode this DVD to a 100% quality AVI with the original audio intact.  This puts a strain on the CPU, Memory, HDD and the attached DVD ROM drive.

agk
I think I see that the issue is with the Big Bang Marshal. If you look at our two real world tests and our synthetic rendering test you can see that we are having an issue with dealing with large calculations and then committing them to disk. We have a feeling that there is something that is slowing things down between the CPU and HDD. If this is memory or something else we are not entirely sure but it is there, no question about it.

agk-oc

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