Asus Dual Socket 1366 Z8NA-D6C stops by the lab - Performance III



01The workstation server market is one that has been neglected in the mainstream technical media. Yes there are a few “upper-end” sites that cover the workstation arena but they tend be a little snobby at times and almost always talk over the heads of the average consumer. So we are going to try and bring some of that talk to you in plain English. To kick things off we have a very nice product. This is the first Dual socket 1366 motherboard in a standard ATX package. It has been brought to you by the Asus Work Station team. These guys are a very talented bunch and have made some workstation products that can even compete head to head with some of the Republic of Games boards that Asus has. So let’s introduce to you the Asus Z8NA-D6C.


Section III - Performance Tests, Real-World
Here we have two tests that are designed to put the performance of the motherboard and its subsystems to the test. Both require good CPU, Memory, HDD and even to a lesser extent audio and network performance. The two tests we chose were Lightwave 3D 9.6 and AutoGK 2.55. We will be adding at least one more real-world test to this battery in the near future, but for now these two cover quite a bit.

Lightwave 3D 9.6 x64
Lightwave is another industry standard application for 3D animation and rendering. It has a large tool base and the rendering engine is highly threaded (when using the right render model). This application is also capable of expanding to 4k resolutions as well as ray tracing for rending the light sources. For our testing we use frame 470 of the Pinball scene found in the LW 9 Content folder.  This uses the newer perspective camera that is better suited to a multi-CPU/Core environment. This camera style also uses ray tracing and a much improved anti-aliasing method. Settings are shown below in the attached screen shot.  Of course these are single frame renders and they are not a complete picture; for that you have to take into account the number of frames an average project would have. In a typical 30 second commercial you will have around 840 to 960 frames (at 28 – 32 FPS) this means that you have to multiply the time of a single frame by that number just to get a vague idea of how long that 30 seconds would take. This is because each frame will have a different render time based on complexity.

LW-stock LW-OC

 

Once more, looking at the stock scores we find that the 2.4GHz Xeon L5530s do an excellent job. Even taking an estimated project of 30 seconds we are seeing very good performance here from these low powered CPUs.

LW-Total-Stock LW-Total-OC

When we push the X58 systems past 4GHz the 980X is able to shave off a lot more time and pull ahead. But these times are not really relevant as you would very rarely overclock a rendering system or any other server/workstation.


AutoGK 2.55 Transcoding
AutoGK is a transcoding software that is really multiple parts combined to make an easy to use whole. It combines, items like FDD Show, Xvid encoder, Virtual Dub and others for use in converting one media format to another (usually Xvid AVI). It will not transcode copy protected DVDs or Bluray discs yet (you still need a decrypter for that). But it does an excellent job on everything else.  For our testing we use a 2 hour movie that has been placed onto a standard definition DVD for playback; we then transcode this DVD to a 100% quality AVI with the original audio intact.  This puts a strain on the CPU, Memory, HDD and the attached DVD ROM drive.

AGK-stock AGK-OC

AutoGK was not kind to the slower 2.4GHz CPUs; it ended up taking almost twice as long to transcode the same DVD movie. Again we have to wonder if the software was only using CPU0 and was not able to put both CPUs into play.

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