Asus Rampage III Extreme Drops by the lab for some testing time - Performance III


Asus ROG Rampage III Extreme

When you talk about gaming, overclocking and performance there are always a couple of names that pop up. One name that is sure to pop up in the conversation is the name of Asus. Asus has been making great products (along with the not so great) for many years. However, with the launch of Intel’s Nehalem and AMD’s Phenom II Asus has really took off. Their flagship Republic of Gamers (ROG) line has simply been stellar. It is one of these that we are taking a look at today.  In the lab we have the Asus ROG Rampage III Extreme (RIIIE). This $380 board packs a ton of features and performance into an attractive red and black ATX package. Let’s see just what $380 gets you for performance.




Section III - Performance Tests, Real-World
Here we have two tests that are designed to put the performance of the motherboard and its subsystems to the test. Both require good CPU, Memory, HDD and even to a lesser extent audio and network performance. The two tests we chose were Lightwave 3D 9.6 and AutoGK 2.55. We will be adding at least one more real-world test to this battery in the near future, but for now these two cover quite a bit.

Lightwave 3D 9.6 x64
Lightwave is another industry standard application for 3D animation and rendering. It has a large tool base and the rendering engine is highly threaded (when using the right render model). This application is also capable of expanding to 4k resolutions as well as ray tracing for rending the light sources. For our testing we use frame 470 of the Pinball scene found in the LW 9 Content folder.  This uses the newer perspective camera that is better suited to a multi-CPU/Core environment. This camera style also uses ray tracing and a much improved anti-aliasing method. Settings are shown below in the attached screen shot.  Of course these are single frame renders and they are not a complete picture; for that you have to take into account the number of frames an average project would have. In a typical 30 second commercial you will have around 840 to 960 frames (at 28 – 32 FPS) this means that you have to multiply the time of a single frame by that number just to get a vague idea of how long that 30 seconds would take. This is because each frame will have a different render time based on complexity.
LW-01

LW3d-stock LW3d-OC



The Lightwave times here are not bad in the general sense.  The performance indicted here is very close. This means that these boards (when all the sub systems are combined) have very similar performance. The overclocked charts show that it is important to have a speedy CPU in addition to multiple cores and threads. Using the model above for a 30 second project (with 32 frames per second) we find that even a few seconds can knock hours off of your project. So while the differences for a single frame are very minor they quickly add up.

AutoGK 2.55 Transcoding
AutoGK is a transcoding software that is really multiple parts combined to make an easy to use whole. It combines, items like FDD Show, Xvid encoder, Virtual Dub and others for use in converting one media format to another (usually Xvid AVI). It will not transcode copy protected DVDs or Bluray discs yet (you still need a decrypter for that). But it does an excellent job on everything else.  For our testing we use a 2 hour movie that has been placed onto a standard definition DVD for playback; we then transcode this DVD to a 100% quality AVI with the original audio intact.  This puts a strain on the CPU, Memory, HDD and the attached DVD ROM drive.

AGK-stock AGK-OC

The transcoding times here are not bad at all. Although we do see the slower SATA performance on the RIIIE rear its ugly head at stock speeds.  But in reality the difference of 10 seconds is not much to worry about. When we push the system things get a little more interesting with transcoding times dropping down below 15 minutes for a 2 hour movie.

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